Magic

All adventurers require some understanding of magic!

Runes
Main article: Runes

The alphabet for spell casting.

Casting Factors
The five aspects of combat casting.
 * Time - The amount of time a spell takes to cast.
 * Energy - The amount of a caster's energy it takes to cast a spell.
 * Counter-casting - The ease with which a spell can be countered.
 * Peripherals - The reagents or focus items necessary to cast a spell.
 * Accuracy - The ability to aim a spell.

Spells

 * List of Mage Spells
 * List of Cleric Spells